Course Overview
The C and C++ Programming course is designed to build strong programming fundamentals and problem-solving skills. This course starts from basic concepts and gradually moves to advanced programming techniques using C and C++, which are widely used in system programming, application development, embedded systems, game development, and competitive programming. It is ideal for beginners, students, and aspiring software developers.
Module 1: Introduction to Programming
- What is programming?
- Importance of C and C++ languages
- History and applications of C and C++
- Compiler, interpreter, and linker concepts
- Installing IDEs and compilers (GCC, Turbo C++, Code::Blocks)
- Writing and executing first program
Module 2: Fundamentals of C Programming
- Structure of a C program
- Keywords, identifiers, and constants
- Variables and data types
- Input and output functions
- Operators (arithmetic, relational, logical, assignment)
- Comments and coding standards
Module 3: Control Statements
- Conditional statements
- if, if-else, nested if
- switch-case
- Looping statements
- for loop
- while loop
- do-while loop
- Break, continue, and goto statements
- Flow control examples
Module 4: Functions in C
- Concept of functions
- Function declaration and definition
- Types of functions
- Call by value and call by reference
- Recursion
- Scope and lifetime of variables
Module 5: Arrays and Strings
- One-dimensional arrays
- Multi-dimensional arrays
- String handling functions
- Character arrays
- Common string operations
- Practical examples using arrays and strings
Module 6: Pointers in C
- Introduction to pointers
- Pointer variables and addresses
- Pointer arithmetic
- Pointers and arrays
- Pointers and functions
- Dynamic memory allocation (malloc, calloc, realloc, free)
Module 7: Structures and Unions
- Defining structures
- Accessing structure members
- Array of structures
- Nested structures
- Union concepts
- Difference between structure and union
Module 8: File Handling in C
- Introduction to file handling
- File operations (open, read, write, append, close)
- File modes
- Reading and writing text files
- Error handling in files
Module 9: Introduction to C++ Programming
- Difference between C and C++
- Features of C++
- Structure of C++ program
- Input/output using cin and cout
- Namespaces
- Tokens and operators in C++
Module 10: Object-Oriented Programming (OOP) Concepts
- Introduction to OOP
- Classes and objects
- Data members and member functions
- Access specifiers (public, private, protected)
- Constructors and destructors
- Static members
Module 11: Advanced OOP Concepts
- Inheritance
- Types of inheritance
- Polymorphism
- Function overloading
- Operator overloading
- Virtual functions
- Runtime polymorphism
Module 12: Exception Handling & Templates
- Introduction to exception handling
- try, catch, throw keywords
- Multiple catch blocks
- Templates (function templates, class templates)
- Generic programming concepts
Module 13: File Handling in C++
- File streams (ifstream, ofstream, fstream)
- Reading and writing files in C++
- File pointer manipulation
- Binary file handling basics
Module 14: STL (Standard Template Library)
- Introduction to STL
- Containers (vector, list, map, set)
- Iterators
- Algorithms
- Practical use of STL
There are no items in the curriculum yet.
Featured Review
Graecorum peripatetici quoque profectus statuam videtur vesperum auditor intellegis amicitiam suave perdiscere probavit obscurari postea probandum virtutes illud adhuc quaque eiciendum confusioque reprehendo disputat infamia omnium tum cupiditatem petitur ambiguo tanto eiuro regiones